I solo develop games in Godot as a hobby, mostly as submission to game jams but I'm also working on a larger project I hope to release in the future. I love combining rpg and survival mechanics with simple pixel graphics to create challenging but (hopefully!) fun games!
I hope you enjoy taking a look at my work, if you enjoyed (or didn't!) any of my projects please drop me a comment, any feedback is greatly appreciated.
My latest release was The Abandoning of Cherry Knoll, a tactical rpg made for Road Trip Game Jam 2025.
The process of art, sound effects and coding took about 2 months to complete, and while it’s not as complete as I had originally scoped for, if it gains some popularity I may go back and revisit the project.
My first game released on Itch was Survive the Day, a survival game made in just 6 days for Demon Jam.
This one was a real test of my ability to scope and execute a project in a short time frame. In the end despite a few bugs I was pleased with the end result.